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SGD300 - Week 13 Devlog
October 24, 2019
by
NJH022
Introduction This weeks work was continuing work on Task 3. With only two weeks left before the due date it is time to get the main game loop working, my main goal is to get the names of the items li...
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SGD300 - Week 12 Devlog
October 24, 2019
by
NJH022
Introduction This weeks work was continuing work on Task 3. With only two weeks left before the due date it is time to get the main game loop working, my main goal is to get the names of the items li...
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SGD300 - Week 11 Devlog
October 13, 2019
by
NJH022
Introduction This week was the beginning of planning and designing the project that will be created for task three. Task three consists of show casing the work we designed for task one and two in a ne...
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SGD300 - week 10 Devlog
September 29, 2019
by
NJH022
Introduction This week was a continuation on the formations that were started last week. This week focus was on actually making the players get into formation and move in formation according to the cu...
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SGD300 - week 9 Devlog
September 22, 2019
by
NJH022
Introduction This week I begun looking into how to create formations using Unity. The goal of this week is too create an overarching Formation script that will set the base behaviour of all formations...
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SGD300 - week 8 Devlog
September 14, 2019
by
NJH022
Introduction This week I continued on working with the movement indicator for the feedback that will be provided to the user when they click on the ground. Goals 1. Create a prefab with the movement i...
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SGD300 - week 7 Devlog
September 05, 2019
by
NJH022
Introduction The tasks for this week were to add an indicator for which character was selected on the screen and add some feedback for where the user clicked on the screen. Goals 1. Add an image to th...
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SGD300 - week 6 Devlog
August 29, 2019
by
NJH022
Introduction I began week 6 by troubleshooting the problem with the interaction cursor when it hovered over the interactable items. The cursor would flicker back and forth between the mamin cursor and...
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SGD300 - week 5 Devlog
August 22, 2019
by
NJH022
Introduction This week I will be continuing to work on the pickup script implementation. I will also begin to look into changing the cursor to signify a change in action. The cursor will change when a...
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SGD300 - week 4 Devlog
August 15, 2019
by
NJH022
Introduction This weeks devlogs is about my attempt to create a simple pickup script tat will at the moment delete an item when the mouse hhas been clicked. I believe the hardest part will be getting...
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SGD300 - week 3 Devlog
August 07, 2019
by
NJH022
Introduction This class uses Unity, C#, Trello, Bitbucket, Itch.io to develop a game as part of a development team looking into recreating Dungeon Siege. Goals 1. A Player controller that links to a...
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